HOW TO GET A LIGHTMAPPED STATIC PROP INTO
GRAW
PAGE 6
11.ooh
what a soft material!
Right, the only thing we have left now is to go into your model folder
in the props folder /props/wall and create a materials.xml file
Inside that material file we type
<materials>
<material
name="wall" src="diffuse_lightmap">
<diffuse_texture
file="wall_df"/>
</material>
</materials>
No questions.just do it. I think you understand by now!:) (and there
will be a more indepth overview of shaders and materials later..)
now go into the editor, go to the props layer, find “wall” and start
placing that crazy bastard!