ver - show what version the risk game is - please quote this when sending bug reports manual - open the "On-line help system" newgame - creates a new game (replay will replay a game from the start) loadgame filename - load a saved game from a file closegame - close the current running game savegame filename - save the current running game to a file (for network risk use: "startserver", "killserver", "join " and "leave") choosemap filename - load a new mapfile choosecards filename - load a new card file newplayer type (skill) color name - creates a new player with a name and a color (type can be: human ai) when type is "ai", skill can be easy or hard (color can be: black blue cyan darkgray green lightgray magenta orange pink red white yellow) delplayer name - delete a player with a name startgame type (autoplaceall) - once all the players have been set up, start the game (type can be: domination capital mission) (type "info" to check everything is set up) undo - undo your go autoendgo on/off - set the autoendgo to on or off (when on it may stop you from doing an undo) autodefend on/off - set the autodefend to on or off (will roll your defending dice for you) showarmies - shows you what armies are positioned were showmission - shows you what mission you have showcards - show what cards the current player has (1=trading cards 2=placing reinforcements 3=attacking 4=battle 5=invading 6=tactical) capital country - select a country to be your capital (only used in capital risk) 1 trade card card card - trade in 3 cards of your choice (card can be either wildcard or the name of the country on the card) endtrade - end the card trading phase 2 placearmies country number - place a number of armies in a selected country autoplace - automaticaly place army in any empty country 3 attack country country - attack a country, first put the attacker then the defender endattack - end the attacking phase 4 roll number - roll the number of dice you want to attack or defend retreat - do not attack the country 5 move number - move a number of armies to a defeated country (number can be the number of troops or all) - all to move all your troops 6 movearmies country country number - move a number of armies from one country the second country nomove - do not make any tactical moves 7 endgo - end your go (not used when autoendgo is set to "on") 8 continue - continue playing domination risk even if you have won misson or capital risk